Unreal Mobile Optimization
- Set SkyLight not cast shadow
- Use Material Instance for repeatable mesh actor
Reference:
5 Tips to Optimize Environments in Unreal Engine 4
Landscape Optimization Using Runtime Virtual Textures - Building Worlds In Unreal - Episode 22
Android Mobile Game Development & Optimization and Export Full Guide Tip's Unreal Engine 5.1 #UE5.1
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