Custom Timeout Length
Key Problem
How to set maximal timeout
Expected Output/Definition of Done
Able to modify timeout length.
Key Solution
Timeout can be edited in Fusion Project Config, it can also simulate timeout in gameplay by using right number on Network Simulation
Timeout can be handled by OnDisconnectedFromServer in Host - Client Topology (not tested in other topology) but it is universal and can’t be detected cause of the problem.
Behaviour in other Client or Host hasn’t been tested yet. (Should has Disconnect reason Time Out there and Host can handle when timeout happened to user by not destroying the player object until certain amount of time for example)
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