Broken Mesh When Using Blendshapes
Last Updated : August 4, 2022
❓ Key Question / Problem / Issue
UploadCharacter Inwith Progressblendshapes results in broken mesh just as shown in the picture below. This only happens on android build
✅ Expected Output/Definition of Done
Character mesh should not broken on any build
🎁 Resulting Solution
Current solution is to uncheck “Compute Skinning” option