Standard
Agateโs standard exists to ensure qualities in our products. Standard is mandatory to be applied.
[S-Git-001] Project Repository Group Structure & Project Repository Naming Convention
๐ **Agate GDD** In this article: Overview Our Git convention name is enforced to make cost rep...
[S-Git-002] Git Branching Standardization
๐ **Agate GDD** In this article: Standard Brief Our Git Branching standardย is enforced to ensu...
[S-Production-001] General Naming Convention
๐ **Agate GDD** In this article: Overview In the intricate world of game development, where di...
[S-Unreal-001] Unreal Standardization Terminology
๐ **Agate GDD** In this article: Overview The Terminology section serves as a vital reference ...
[S-Unreal-002] Unreal Asset Naming Convention
๐ **Agate GDD** In this article: Overview In the multifaceted realm of game development, where...
[S-Unreal-003] Unreal Folder Structure & Naming Convention
๐ **Agate GDD** In this article: Overview In the intricate tapestry of game development, where...
[S-Unreal-004] Textures Standardization
๐ **Agate GDD** In this article: Overview In the dynamic landscape of game development, where ...
[S-Unreal-005] Static Meshes Standardization
๐ **Agate GDD** In this article: Overview In the intricate realm of game development, where an...
[S-Unreal-006] Skeletal Meshes Standardization
๐ **Agate GDD** In this article: Overview Our [NAME] Standardย is enforced for [Purpose of stan...
[S-Unreal-007] Media Standardization
๐ **Agate GDD** In this article: Overview Within the intricate realm of game development, wher...
[S-Unreal-008] Niagara Particle System Standardization
๐ **Agate GDD** In this article: Overview In the dynamic and collaborative world of game devel...
[S-Unreal-009] Maps Standardization
๐ **Agate GDD** In this article: Overview Within the intricate domain of game development, whe...
[S-Unreal-010] Blueprint Standardization
๐ **Agate GDD** In this article: Overview In the dynamic realm of Unreal Engine game developme...
[S-Unreal-011] C++ Standardization
๐ **Agate GDD** In this article: Overview This section will focus on Blueprint classes and the...
[S-Unreal] Unreal Style Guidelines
๐ **Agate GDD** In this article: Overview [G-Production-001] Principles [S-Unreal-001] Termin...
Unreal Filename Prefix Suffix Table
Type Variant Prefix Suffix Example Notes AI Controller AIC_ AIC_SomeExa...
Unity Foldering Standardization
๐ **Agate GDD** In this article: Overview This Unity Foldering Standard is enforced to reduce ...
C# Coding Standard
In This Article: ๐ค Notice something is missing or not working? โ Please contact Zoel (zoelbastia...
C# Namespace Standard
In This Article: ๐ค Notice something is missing or not working? โ Please contact Zoel (zoelbastia...
C# Naming Standard
In this Article: ๐ค Notice something is missing or not working? โ Please contact Zoel (zoelbastia...
Standard Template
๐ **Agate GDD** In this article: Standard Brief Our [NAME] Standardย is enforced for [Purpose o...