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Removing Git Sub Module
How do I remove a submodule? Delete Your Packages Delete Entry on /.gitmodules
Rendering 3D Character in Front of UMG UI
β Last Updated : December 21, 2022 πͺ Prequisite Knowledge (Optional) Describe Initial Knowledge that reader need to know before reading this article β Key Question / Problem / Issue There was a request to render a 3D character in front of 2D UI, but Unreal def...
Requesting Unity Installation in Runner
Make Sure Unity Version provide Mac Unity Silicon compatible build.
Reusable Animation BluePrint
β Last Updated : December 13, 2022 πͺ Prequisite Knowledge (Optional) Describe Initial Knowledge that reader need to know before reading this article β Key Question / Problem / Issue In a game, there may be characters that share the same animation logic but wit...
Save And Load Character Data
Key Problem User should be able to save the created character and load them later Expected Behavior User can save the created character data and load them later Key Solution Store the character data using JSON string format. Proposed data structure Character ...
Saving Character to Code string
Key Problem User need to be able to use a string of code to save and load their customized/created avatar. The code length needs to be as minimum as possible. Definition of Done User able to use save and load their customized/created avatar using a string of c...
Screen Capturing Character for Save/Load Icon
β Last Updated : September 6, 2022 πͺ Prequisite Knowledge (Optional) Describe Initial Knowledge that reader need to know before reading this article β Key Question / Problem / Issue How to screenshot character to be used as save/load icon β Expected Output/Def...
Setting up FMod Plugin in Unreal Engine
β Last Updated : January 6, 2023 πͺ Prequisite Knowledge (Optional) Describe Initial Knowledge that reader need to know before reading this article Unreal Engine Build System β Key Question / Problem / Issue Describe what question / Problem / Issue this knowl...
Shared Mode
Expected Output What is Shared Mode here refer to? How to implement Shared Mode Any insight on using Shared Mode Key Solution In Shared Mode, we will start a Game Client that will connect to Game Server in the Photon Cloud. We must not set DisableClientSessi...
Smart Contract
Smart Contract Smart contracts are self-executing lines of code that allow for parties to transact with each other without the need for any central authority. Within a smart contract is a list of defined operations that are executed when certain conditions, on...
SN DBS (Distributed Build System)
π Introduction SN Distributed Build System (SN-DBS) significantly reduces compile times for large console development projects. SN-DBS can distribute Visual Studio, makefile, and custom builds. SN-DBS tools now free for developers - PlayStation Universe β Supp...
SN DBS Nintendo Switch Issue
the error only happens when the agent compiles the code, the local computer doesnβt have this error [2023.01.05-09.43.09:470][ 32]UATHelper: Packaging (Switch): fatal error: malformed or corrupted AST file: 'could not find file 'C:\Nintendo\Unreal-5.1-Switch\N...
SN DBS Quick Start
β Last Updated : December 29, 2022 πͺ Prequisite Knowledge (Optional) Describe Initial Knowledge that reader need to know before reading this article β Key Question / Problem / Issue Describe what question / Problem / Issue this knowledge should answer how to s...
Solana Unity SDK
GitHub - garbles-labs/Solana.Unity-Core: Solana's Unity SDK and integration library.
SonarQube
Related Knowledge Bank Entries SonarQube [Unity Sonar Implementation](Unity Sonar Implementation ebdabbe661344894898256d43f541906.md)
Spine Esoteric Software
Created at: November 14, 2022 11:35 AM Last Edited Time: November 14, 2022 11:35 AM Moved to Bookstack: No Tags: π Topic
Spine Root Motion
β Last Updated : October 7, 2022 πͺ Prequisite Knowledge (Optional) Applying Root Motion β Key Question / Problem / Issue Describe what question / Problem / Issue this knowledge should answer β Expected Output/Definition of Done Define what information you real...
Steam Deck Build Pipeline
β Last Updated : January 26, 2023 πͺ Prequisite Knowledge (Optional) Describe Initial Knowledge that reader need to know before reading this article β Key Question / Problem / Issue Describe what question / Problem / Issue this knowledge should answer β Expecte...
Switch Character Controller Input
Key Problem Toggle between player input and AI input on disconnect Takeover input authority for another object (bots) if the need arises and vice versa. Expected Output/Definition of Done able to switch from player-controlled to AI-controlled and other way ...
Switch from Single to Multiplayer Mode
Key Problem Switch from single-player mode to multiplayer mode and vice versa Expected Output/Definition of Done Able to switch from single-player mode to multiplayer mode and vice versa Key Solution To separate a single and multiplayer mode. Developer can mod...