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Blend shape is causing visible seams
Key Problem Visible seam on mesh when blend shape is applied, even after transferring normal data from seamless mesh Expected Result No seam on mesh when blend shape is applied Key Solution Set blend shape normal to none
Attaching Animated Clothing
Expected Output User/player should be able to change clothing and then the clothing should be animated following the character they are attached to. Key Problem When attaching prefabs that need to use the same animations to the character (e.g clothing items), ...
Agate Unity Package Template
✍ Last Updated : November 4, 2022 🚪 Prequisite Knowledge (Optional) Describe Initial Knowledge that reader need to know before reading this article [Publishing New Package to Registry](Publishing New Package to Registry 39c5e426a10f49e7b0c62782bbe2c302.md) [Cr...
Agate Unity Package Standard
Versioning We Use Semantic Versioning to version our packages Semantic Versioning 2.0.0 Versioning Naming com.agatestudio.{teamname}.{modulename} com.agatestudio.{teamname}.{modulename}.{suffix1} Rules: Package names use only lowercase letters, digits, hypens...
2 Tone Hair Shader
Key Problem Finding the best practice on how to blend 2 color for hair. The common practice in blending color usually done with alpha channel, but since alpha channel will be used for hair transparency / alpha testing, it can not be used. Possible Solutions If...