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Photon Fusion
Third Party Multiplayer Tooling for Unity using Photon Realtime service and framework Fusion Introduction
Part Color Modifier
✍ Last Updated : October 12, 2022 🚪 Prequisite Knowledge (Optional) Describe Initial Knowledge that reader need to know before reading this article ❓ Key Question / Problem / Issue Describe what question / Problem / Issue this knowledge should answer ✅ Expecte...
Object Attacher
✍ Last Updated : October 7, 2022 🚪 Prequisite Knowledge (Optional) Describe Initial Knowledge that reader need to know before reading this article ❓ Key Question / Problem / Issue How to attach other gameobject ✅ Expected Output/Definition of Done Define what ...
Multi Layer Spine Animation - SkeletonAnimation
✍ Last Updated : October 3, 2022 🚪 Prequisite Knowledge (Optional) Know how to setup and basic implementation of spine on Unity spine-unity Runtime Documentation ❓ Key Question / Problem / Issue How to achieve multi layer animation with Spine ? ✅ Expected Outp...
Lips, blush, and decal
✍ Last Updated : September 5, 2022 🚪 Prequisite Knowledge (Optional) Working with unity’s shader ❓ Key Question / Problem / Issue How to change character make up color and decal ✅ Expected Output/Definition of Done User can change character make up color as we...
Linux Support Installation for Unity 2021.3.8f1 Mac
✍ Last Updated : August 18, 2022 🚪 Prequisite Knowledge (Optional) Unity 3D Editor Installations ❓ Key Question / Problem / Issue Unity Hub installation of 2018.3.8f1 doesn’t properly registers supports of linux standalone build supports ✅ Expected Output/...
Installing Unity Package From Scoped Registry
✍ Last Updated : November 4, 2022 🚪 Prequisite Knowledge (Optional) Describe Initial Knowledge that reader need to know before reading this article Opening [Unity 3D](Unity 3D 5532e59028e74dd5938b01064478ba74.md) Editor ❓ Key Question / Problem / Issue Desc...
How to Prevent Package CodeStripping IL2CPP Unity
✍ Last Updated : November 15, 2022 🚪 Prequisite Knowledge (Optional) Describe Initial Knowledge that reader need to know before reading this article ❓ Key Question / Problem / Issue How to prevent package code stripping in IL2CPP Unity ✅ Expected Output/Defini...
Hair Physic Bones Breaking when Disabled
Key Problem When using Hair/Clothing physics as mentioned in this [article](Hair And Clothing Physics 0bf83805238d40ca9429d23f7121d843.md), the hair/clothing physics bones and joints are breaking apart when the gameObject is inactive then reactivated. Expected...
Hair And Clothing Physics
Key Problem Using Unity Chan’s Spring Bone doesn’t yield realistic physics especially when the hair/clothing needs to interact with other colliders Expected Output Hair and clothing need to be able to interact with other colliders realistically. Possible Solut...
Fluid Behaviour Tree
GitHub - ashblue/fluid-behavior-tree: Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.
Eye movement using UV shifting
✍ Last Updated : September 5, 2022 🚪 Prequisite Knowledge (Optional) Unity’s material and shader ❓ Key Question / Problem / Issue How to make character’s eye tracking an object ✅ Expected Output/Definition of Done Character, which is a 3D animated object has h...
Create Unity Package
✍ Last Updated : November 4, 2022 🚪 Prequisite Knowledge (Optional) Describe Initial Knowledge that reader need to know before reading this article [Unity 3D](Unity 3D 5532e59028e74dd5938b01064478ba74.md) [Unity 3D Assembly Definitions](Unity 3D Assembly Defin...
Character Height Modification
✍ Last Updated : August 24, 2022 🚪 Prequisite Knowledge (Optional) Know how to use Unity C# programming ❓ Key Question / Problem / Issue How to set character’s height without making the character looks distorted ✅ Expected Output/Definition of Done User able t...
Character Creation Insight From Gilbran
ℹ️ **Source** : [Art Dept-Gilbran-17022022](https://www.notion.so/Art-Dept-Gilbran-17022022-c7f32dd5c620476fa38e235a37d32674) 1. Base Body (Artist) Base Body Setup skin and model thoroughly as a baseline (Artist) Set Blend Shape and Shape Keys define ...
Character Creation Attaching Clothing and Accessories
Key Problem Looking for any possible way in attaching clothing and accessories to character Expected Output Find the best practice on how to attach clothing and accessories to character Possible Solutions Using prefabs for Clothing and Accessories. Pros : E...
Character Creation : Fluttering Cape
Expected Output User can select clothing that can react to physics Key Problem Real-time mesh swapping (changing SkinnedMeshRenderer.mesh) will break Unity’s Built-in Cloth Physics since Cloth Physics works at vertex level in the mesh renderer. [freemake.com L...
Changing facial features and body shape using blendshapes
✍ Last Updated : September 2, 2022 🚪 Prequisite Knowledge (Optional) Unity’s SkinnedMeshRenderer ❓ Key Question / Problem / Issue How to populate a list of buttons that can change a 3d model feature using blendshapes ✅ Expected Output/Definition of Done End ...
Building Unity Headless Docker Image
✍ Last Updated : September 19, 2022 🚪 Prequisite Knowledge (Optional) ‣ Unity Project Build Process [Containerization / Docker](Containerization Docker 2e0ce73ff63b419d9e2782d79c4cc440.md) [Build Docker Image for Minikube](Build Docker Image for Minikube e00b...
Body Shape Change using Vertex Extrusion
Expected Output User can change body shape using a slider. Clothing and other accessories are expected to follow the body shape. Key Problem When there are a lot of Clothing and Accessories, authoring every one of them to match the body shape could become tedi...