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FSKU x Porting SubModules
Clone Porting SubModules to Agate Open SourceĀ FSKU CRON : https://gategit.agate.id/devops/mir...
Using Git Source Control In Unreal Engine
šŖ Prerequisite Knowledge Unreal Engine 5 Fully Installed with all it's development dependencies...
Git Branching Standard
Standard Brief Our Git Branching standardĀ is enforced to ensures consistent workflow every tim...
Agones Headless Game Image Standards
Headless Specification Specification Value Operating System Linux Architecture...
Agones Infrastructure Standards
Fleet Resource Name <namaproject>-<tipeheadless>-headless-fleet example : eizperchain-dunge...
Coding Standard
Overview Coding standards are collections of coding rules, guidelines, and best practices. I...
Naming Standard
Overview Consistency is the key to maintainable code. This statement is most true for naming y...
Namespace Standard
Overview A namespace is simply a collection of classes that are referred to using a chosen pre...
Foldering Standard
Overview A good project structure can communicate where to find certain files and assets to th...
Git Usage Standard
Overview Git allows us to easily synchronize changes with other users and machines, which lets...